St Breward Community Primary School

Design Technology



At St Breward Primary School we aim to teach our children how to achieve our school values of Respect; Responsibility, Compassion and Curiosity while inspiring pupils to be innovative and creative thinkers who have an appreciation for the product design cycle through ideation, creation, and evaluation.

We want pupils to develop the confidence to take risks, through drafting design concepts, modelling, and testing and to be reflective learners who evaluate their work and the work of others. Through our scheme of work, we aim to build an awareness of the impact of design and technology on our lives and encourage pupils to become resourceful, enterprising citizens who will have the skills to contribute to future design advancements. Our Design and technology scheme of work enables pupils to meet the end of key stage attainment targets in the National curriculum and the aims also align with those in the National curriculum. EYFS (Reception) units provide opportunities for pupils’ to work towards the Development matters statements and the Early Learning Goals.



The Design and technology National curriculum outlines the three main stages of the design process: design, make and evaluate. Each stage of the design process is underpinned by technical knowledge which encompasses the contextual, historical, and technical understanding required for each strand.


The National curriculum organises the Design and technology attainment targets under four subheadings: Design, Make, Evaluate, and Technical knowledge. We have taken these subheadings to be our Kapow Primary strands:

  • Design
  • Make
  • Evaluate
  • Technical knowledge


Cooking at nutrition is given a particular focus with 6 key areas that pupils revisit throughout their time at St Breward Primary:


  • Cooking and nutrition
  • Mechanisms/ Mechanical systems
  • Structures
  • Textiles
  • Electrical systems (KS2 only)
  • Digital world (KS2 only)



Key Stage 1

Key Stage 2


Year A

Year B

Year A

Year B

Year C

Year D





2nd HALF of TERM

Mechanisms: Making a moving storybook


Textiles:  Puppets


Mechanisms:  Wheels and axles


Cooking & Nut:  Smoothies


Fairground Wheel


Cooking &Nut: Balanced Diet  


Mechanisms: Making a moving monster


 Textiles: Pouches


Textiles: Cross-stitch


Electrical systems:  Electric poster


Mechanisms: Pneumatic Toys


Cooking & Nut: Eating Seasonally  

Electrical Systems:  Torches


Mechanical systems:  Making a slingshot car


Cooking & Nut:  Adapting a Recipe 


Textiles:  Fastening

Digital world:  Monitoring devices


Cooking & Nut: Developing a recipe  


Structures:  Bridges


Textiles: Stuffed Toys

Cooking &Nut:

Come Dine with Me


Electrical:  Steady Hand Game   


Structures:  Playgrounds


Mechanisms: Automata Toys



The impact is constantly monitored through both formative and summative assessment opportunities.


The expected impact of the scheme of work is that children will:

➔ Understand the functional and aesthetic properties of a range of materials and resources.

➔ Understand how to use and combine tools to carry out different processes for shaping, decorating, and manufacturing products.

➔ Build and apply a repertoire of skills, knowledge and understanding to produce high quality, innovative outcomes, including models, prototypes, CAD, and products to fulfil the needs of users, clients, and scenarios.

➔ Understand and apply the principles of healthy eating, diets, and recipes, including key processes, food groups and cooking equipment.

➔ Have an appreciation for key individuals, inventions, and events in history and of today that impact our world.

➔ Recognise where our decisions can impact the wider world in terms of community, social and environmental issues.

➔ Self-evaluate and reflect on learning at different stages and identify areas to improve.

➔ Meet the end of key stage expectations outlined in the National curriculum for Design and technology.

➔ Meet the end of key stage expectations outlined in the National curriculum for Computing.


design and technology progression using the kapow scheme.pdf